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Motion capture technology refers to setting trackers at the key parts of the measured object, measuring the coordinates and orientations of the measured object in physical space, and obtaining the data of three-dimensional coordinates after computer ...
This paper is devoted to the facility location games with payments, where every agent plays a dual role of facility and customer. In this game, each selfish agent is located on a publicly known location in a metric space, and can allow a facility to be ...
Selfish routing is one of the fundamental models in the study of network traffic systems. While most literature assumes essentially static flows, game theoretical models of dynamic flows began to draw attention recently [1, 5].
We study a new dynamic ...
This paper concerns the mechanism design for online scheduling in a strategic setting. In this setting, each job is owned by a self-interested agent who may misreport the release time, deadline, length, and value of her job, while we need to determine ...
In this paper, we study the problem of designing new mechanism for selling reserved instances in cloud computing. Our goal is to maximize the social welfare. We propose a prompt mechanism in the sense that the acceptance and the payment for a job is ...