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research-article
EDAssistant: Supporting Exploratory Data Analysis in Computational Notebooks with In Situ Code Search and Recommendation
Article No.: 1, pp 1–27https://doi.org/10.1145/3545995

Using computational notebooks (e.g., Jupyter Notebook), data scientists rationalize their exploratory data analysis (EDA) based on their prior experience and external knowledge, such as online examples. For novices or data scientists who lack specific ...

research-article
Open Access
Synthesizing Game Levels for Collaborative Gameplay in a Shared Virtual Environment
Article No.: 2, pp 1–36https://doi.org/10.1145/3558773

We developed a method to synthesize game levels that accounts for the degree of collaboration required by two players to finish a given game level. We first asked a game level designer to create playable game level chunks. Then, two artificial ...

research-article
The Influence of Personality Traits on User Interaction with Recommendation Interfaces
Article No.: 3, pp 1–39https://doi.org/10.1145/3558772

Users’ personality traits can take an active role in affecting their behavior when they interact with a computer interface. However, in the area of recommender systems (RS), though personality-based RS has been extensively studied, most works focus on ...

research-article
A Personalized Interaction Mechanism Framework for Micro-moment Recommender Systems
Article No.: 4, pp 1–28https://doi.org/10.1145/3569586

The emergence of the micro-moment concept highlights the influence of context; recommender system design should reflect this trend. In response to different contexts, a micro-moment recommender system (MMRS) requires an effective interaction mechanism ...

research-article
Open Access
Visualization and Visual Analytics Approaches for Image and Video Datasets: A Survey
Article No.: 5, pp 1–41https://doi.org/10.1145/3576935

Image and video data analysis has become an increasingly important research area with applications in different domains such as security surveillance, healthcare, augmented and virtual reality, video and image editing, activity analysis and recognition, ...

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