Games: Research and Practice
acm

Games: Research and Practice offers a lighthouse for games research – a central reference point that defines the state of the art on games and playable media across academic research and industry practice. Inclusive in community, discipline, method, and game form, it publishes major reviews, tutorials, and advances on games and playable media that are both practically useful and grounded in robust evidence and argument, alongside case studies, opinions, and dialogues on new developments that will change games. It embraces open science and scholarship and actively champions new and underrepresented voices in games and playable media.

Announcements

Provide Feedback on a Draft New ACM Authorship Policy

ACM is updating its authorship policy to address the use of Artificial Intelligence tools for authoring research papers and to provide clear guidelines to the community for the appropriate use of these tools in ACM Publications. ACM is seeking your feedback on this draft policy. Your valued feedback will be shared with and considered carefully by the ACM Publications Board prior to finalizing the updated policy. To provide feedback, please respond to our survey. It should take less than 15 minutes of your time.

Submissions

As we launch ACM Games: Research and Practice (Games) for the most broad population of researchers and industry practitioners, we understand the value of bringing these diverse networks together in this new community. Moreover, we are relying on this community to be the main contributors of ideas and works to GAMES. Too often, the process of submitting papers for publication can be daunting or a source of uncertainty. If you are interested in contributing to Games but are unsure of how to go about it, we are here to help. Read more.

 

About Cookies On This Site

We use cookies to ensure that we give you the best experience on our website.

Learn more

Got it!